- Replace: cavalcade
\mods\x64e.rpf\levels\gta5\vehicles.rpf\

<fMass value="1600.000000" />
<fInitialDragCoeff value="9.000000" />
<fPercentSubmerged value="85.000000" />
<vecCentreOfMassOffset x="0.000000" y="-0.100000" z="-0.100000" />